Interesting, I re-installed Windoze, ATI drivers and motherboard chipset
drivers. I set the frame rate at 85 fps and don't get the problems. It looks
like it may be one of the options, but havn't found a combination yet.

----- Original Message -----
From: "Jon Stockill" <[EMAIL PROTECTED]>
To: "FlightGear developers discussions" <[EMAIL PROTECTED]>
Sent: Friday, July 30, 2004 12:54 AM
Subject: Re: [Flightgear-devel] lights flaring on runways in FG

> Chris Metzler wrote:
> > On Thu, 29 Jul 2004 14:04:57 +0100
> > Jon Stockill <[EMAIL PROTECTED]> wrote:
> >
> >>The problem at EGNM I mentioned is on several NVidia based systems. As
> >>I said though - it's nowhere near as severe as in those screenshots.
> >>I'll try and grab an example tonight.
> >
> >
> > I'm on an Nvidia card (finally), and what I see at EGNM is this:  at
> > the beginning of 14, along the right side of the displaced threshhold,
> > I see a seam where the terrain suddenly jumps up about a meter in
> > elevation, leaving a sky-colored gap between (vertical, thus only
> > visible from one side).  Is this what you see?  If so, I see that sort
> > of thing too, near most large airports.  I suspect it's not a FlightGear
> > thing so much as a TerraGear thing -- I suspect it's an artifact of
> > the smoothing done in making things flat for the runways etc.  But I
> > dunno.
> Yes - that's it.
> I can't remember the exact relative positioning in the sim, but in real
> life that's about the point where the road disappears under the end of
> the runway. Could that be the cause? ISTR a similar problem at RAF
> Finningley (EGXI) where a railway crosses the end of the runway (it
> should be just on the boundary of the airfield, but the VMAP and/or
> airfield accuracy cause an overlap.
> --
> Jon Stockill
> _______________________________________________
> Flightgear-devel mailing list
> 2f585eeea02e2c79d7b1d8c4963bae2d

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