> On Saturday 25 September 2004 21:53, Boris Koenig wrote:
>
> >
> > I think, mainly developers, testers, and security people would
> > need to be available, as well as developers that can do cross-platform
> > development using low-level networking libraries.
> >
> > Of course, one might indeed look for an opensource library that serves
> > as an abstraction layer for the whole OS specific part.
> >
>
> What do you think about this open source network library:
>
> http://www.opentnl.org/
> http://sourceforge.net/forum/forum.php?forum_id=369903
>
> It is a library created from the network code of the Torque Engine.
> The Torgue Engine was used by the famous and commercial multiplayer game
> Tribes 2 and this game had one of the best network codes out there for
games
> and simulations.
>
> TheTorque Network Library is available under 3 licenses, one of them is
the
> GPL, so it would be a library we could use for Flightgear.
>
I like it...

At first glance, the documentation is excellent. But we still need some form
of a document that specifies a basic network architecture and protocol.

I'll play with it the next few days.

Regards
John W.

Regards
John W.


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