On Friday 01 October 2004 22:19, Horst J. Wobig wrote: > Lee Elliott wrote: > >could someone on Linux confirm that the ballistic sub-model > > stuff works properly for them? > > > >The only outstanding difference Vivian and I could identify > >between our systems is that his is Windows based whereas I'm > >running Linux. Things work properly on his system but don't > > on either of the two different (in both h/w & s/w respects - > > i.e. different video cards & cpu etc to different kernels > > 2.4.x vs. 2.6.x and different Debian unstable snap-shots) > > systems that I've tried. If we can eliminate this > > difference we know we need to dig deeper into something > > else... > > > >LeeE > > well, as I mailed two weeks ago, for me it works :-) > > Maybe I don't know *exactly* what that stuff is supposed to > do. > > What I have is > - FG/SG/etc CVS 2004-09-18 23:00 UTC > - plib-1.8.3 > - Linux SuSE 9.1 > - Kernel 2.6.4 > - nVidia GF2 MX > > What I do is > - start FG with > --fg-root=/usr/local/FlightGear/data > --fg-scenery=/usr/local/FlightGear/data/Scenery > --airport-id=KNUQ > --runway=14L > --aircraft=spitfireIIa > --control=joystick > --enable-random-objects > --enable-horizon-effect > --enable-enhanced-lighting > --enable-distance-attenuation > --enable-ai-models > --geometry=1024x768 > --bpp=32 > --timeofday=noon > - trigger via property browser > > What I see/hear is > - I canon firing > - (very)little red dots from within the cockpit seeming to > leave the cannon - (very)little red dots from outside seeming > to leave the cannon > > *that works with --enable-ai-models* - without I see nothing > > If you need additional info, tell me! > > Horst
Hello Horst, thanks very much for posting that again - the bit I missed first time was ** --enable-ai-models** When I include this param it works here too. Doh! LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
