Curtis L. Olson writes: > > Paul Surgeon wrote: > > >Curt, that is one of the things that bugged me a bit. > >I had a quick look at the the VMAP0 data that is on the TerraGear website and > >it seems pretty limited when it comes to land cover types. > > > > > > It is somewhat limited and low res ... > > >Do you only use VMAP0 data when generating scenery or do you use land > >cover/use data from other sources too? > >Having a list of land types to develop textures against would help a lot. > > > > > > Right now we are only using vmap0. If you are aware of additional > sources or better sources (especially if they have worldwide coverage) > then please let me know. Given my time constraints, I can't say I'll > immediately jump on every tip, but land cover is one area where our data > is somewhat lacking (and very dated.)
I can't think of a better vextor global data < except for vmap1 > For the US their is much better data from the USGS for example http://gisdata.usgs.gov/mapservices.asp?CategoryName=Land%20Cover This service has come on line since we designed the Scenery Generation tools http://glcf.umiacs.umd.edu/index.shtml Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
