I've been trying unsuccessfully to spin the prop on a modified version of the T6.  Here's a cut and paste from the model file.  Does anyone see something that I am missing?  The props_spin shows up as a separate object in both 3DStudio Max and AC3D (we are playing with the model in 3DS, importing it into AC3D and then finally exporting to ac format for inclusion with FlightGear.).  If I remove the <center> section from the XML, the prop fails to load so I'm sure the animation file is being parsed.  Any ideas?


























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