On Monday 08 November 2004 13:28, Christian Mayer wrote: > Curtis L. Olson schrieb: > > Christian Mayer wrote:
> >> Well, googling for "bezier 2d" gave me: > >> > >> http://www.cs.wpi.edu/~matt/courses/cs563/talks/surface/bez_surf.html > >> (not exactly what you are looking for, but it looked like an easy to > >> read "memory refresher") > > > > It would be great if I didn't have to write and debug my own bezier > > library, are you aware of any existing code that could help me out here? > > I don't know any implementations, but I'm sure Norman's sources are as > good as they allways are. :) > OpenGl has some NURBS support. Look for gluNurbs* These are listed in my 1.1 reference manual so they are not that recent. Also, the book "An introduction to NURBS" promises "C" code at http://www.mkp.com/NURBS/nurbs.html I have never looked at that site so I make no promise. Richard Harke _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d