Jon Berndt writes:
>
> > Can you give a complete minimal example? I just tried the
> > following one, and this compiles without problems, as it should:
>
> See below.
>
> > Are you *using* the assignment operator for your class
> > somewhere?
>
> Not that I know of.
see below
> FGTable::FGTable(const FGTable& t) :
> PropertyManager(t.PropertyManager)
> {
> Type = t.Type;
> colCounter = t.colCounter;
> rowCounter = t.rowCounter;
> tableCounter = t.tableCounter;
> nRows = t.nRows;
> nCols = t.nCols;
> nTables = t.nTables;
>
> Tables = t.Tables;
^^^^^^^^^^^^^^^^^^^^^^^^^^
try something like < untested >
Tables.resize(nTables);
for( i=0; i<nTables; ++i)
Tables[i] = t.Tables[i]
HTH
Norman
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