Jon Berndt said:
> Do 3D models use a "normalized" range to model aerosurface rotation, or
> magnitude? I've been looking at the JSBSim flight control code and the
addition of the
> code that "normalizes" aerosurface (elevator, aileron, etc.) rotation
> the code, and appears to only be relevant to 3D modeling.
And the Simgear 3D animation code is all about taking those normalized values
and translating them to a representation of degrees movement. On the surface,
this doesn't make sense to me either.
Changing this on the FlightGear end and making the other FDMs compatible is
quite a task though. The biggest part...I think...would be fixing the ac
animations after all the FDMs were in sync.
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