Dave Martin said: > Hopefully, by the time I've finished, everyone will own 6800 class video > cards > to cope with all the polys (any maybe I'll own one too so I can finish the > models) ;-)
Those look fantastic! Judging from the pictures, I don't think there will be much trouble. Sometimes you can cheat a bit and make something that is physically incorrect but looks good in 3D. Otherwise even with several hundred vertices there won't be a problem with most cheap video cards. The textures and transparencies are more likely to hit the frame rates on the 32mb cards. Of course this wouldn't exactly be the case if you were modeling an original SST cockpit with several dozens of instruments showing at once. But you are not so I wouldn't worry alot about it, so long as you are being efficient. It would be very nice to get some good 3D instrumentation into the default c172. Best, Jim _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
