On Thursday 06 Jan 2005 11:34, Martin Spott wrote: > > http://document.ihg.uni-duisburg.de/bitmap/FGFS/PC7_01.jpg > > The DHC2-panel looks correct, though, not only on the OpenGL 'reference > implementation': > > http://document.ihg.uni-duisburg.de/bitmap/FGFS/DHC2_02.jpg > > Martin.
I can see texture errors on the DI and TC (the face textures) in your screenshot of the Beaver. They're diamond shaped so they're probably the total texture area of the poly they're mapped to. Dave Martin _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
