* Erik Hofman -- Tuesday 11 January 2005 15:42:
> As far as I understand it, OpenGL supports compressed RGB images _in_memory_.

That may well be, but plib uncompresses them anyway and lets ssgMakeMipMaps
run over the data. Compression and even different image formats shouldn't make
a difference after that.

m.

_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d

Reply via email to