On Tuesday 25 January 2005 15:13, Luca Masera wrote:
> at last I solved the billboarding problem about the particles.
> I've changed some settings into the ssgSimpleState object,
> used to add the texture to particles, and the size of the
> bounding sphere. Now, even with the data stored into the
> GL_MODELVIEW matrix the objects are always visible.
> So, I don't need to get the view position and orientation data
> to correctly rotate the objects.
> Thanks, Luca
Are there any screen shots yet Luca?
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