Andy Ross said:
> Jim Wilson wrote:
> > Now I'm finding that we're seeking the engine rpm instead of the
> > prop-rpm.
> Andy Ross wrote:
> > If an attribute on the propeller tag takes engine RPM, then that
> > would be a bug.
> See? I was exactly right. :)
> Can you try the following fix to PropEngine.cpp? That should fix it,
> but I can't test right now.
That works. Things seem much saner now. It's still quite a bit underpowered,
but maybe that just means revisiting a few numbers.
Speaking of which, in the prop config, what exactly do the "cruise" numbers
do? If I'm not getting enough thrust still out of the prop, what should I
mess with first?
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