Drew wrote:

I appreciate that, and if I were using Linux, I'd have already known
exactly what to do. :)

I should have been more clear...unfortunatly, for this particular
application I need to use Windows XP Pro, and I currently have an ATA
Mobility Radeon 9000 in the laptop I'm using.

I'm trying to get the image to display on a television screen as the
secondary display...like I said, I have it working fine in window
mode, but not in game mode.

Thanks again,

On Fri, 28 Jan 2005 00:39:49 +0100, Ivo <[EMAIL PROTECTED]> wrote:

On Thursday 27 January 2005 23:08, Drew wrote:

Does anyone know the easiest way to run flight gear in game mode on a
secondary display.

It runs just fine if I drag the window over and maximize it on the
secondary display, but I can't figure out how to make it work in game

As I don't have Xinerama running here, it is just a guess, but I suppose
this should work:

export DISPLAY=localhost:0.1

If the window appears on the secondary display, then enabling game-mode
should run it fullscreen.

If you are running a binary compiled with SDL, then I don't think SDL supports that ... at least not on linux. That's one reason we need to keep glut support around, you can't go full screen in SDL on a multi headed system without blanking and locking out the other heads.



Curtis Olson        http://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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