> Norman just pointed JPEG 2000 out to me which is open source (and royalty
> free for GPL projects) and far better than the standard JPEG most of us
> use. It uses state-of-the-art wavelet compression and some of the
> comparisons I've seen are incredible. It supports both lossless and lossy
> Some comparisons :
> It could be worthwhile looking into if we need to store large images.
> The SDK with source code is available at http://www.ermapper.com
The terrain engine also supports the jasper JPEG2000 library. Unfortunately,
the last time I tested, JPEG2000 decoding performed badly (in terms of
runtime) compared to optimized JPEG decoding routines.
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