On Saturday, 29 January 2005 15:10, Christian Mayer wrote:
> For normal photographs that's great - for textures that get scaled,
> projected, sheared (sp?), lit, ... the uses assumptions dodn't hold
> anymore.
>
> An extreme example: when you use a very high compression rate you'll see
> the blocking artefacts. So you use a not so high compression and are
> hapy with the result. If you zoom into the picture you'll start to see
> the blocking again as the pixels got large enough.
> When you use that picture as an texture and fly low enough you are
> basically zooming into the "picture". Same problem as above.
>
> So JPEG isn't usefull.

Who said we have to use high compression levels?

A JPEG with 95% quality does not display ANY blocking artifacts whatsoever  
yet is still 1/4 the size of a compressed PNG.
Even when viewed at 1600% i could still not spot any blocking or banding.

Paul

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