-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Melchior FRANZ schrieb: > * Christian Mayer -- Friday 18 February 2005 17:22: > >>Melchior FRANZ schrieb: >> >>> http://members.aon.at/mfranz/exhibit_A.jpg >> >>Ups, it happend again. Lasttime was the victim of my engines smaller >>though (http://www.lfa.mw.tum.de/Lehre.html) > > > lol. The reason for my incident was this: > > $ awk -vr=.1 '//{if(i){i--;print$1+rand()*r" "$2+rand()*r" "$3+rand()*r}else > print}/^numvert/{i=$2}'<in.ac >out.ac
This reminds me, that we don't have a nice crash simulation yet. (It doesn't need to be realistic). We probably could do this, when an crash occures: 1) switch to external view (that should be easy) 2) split up the scenegraph of the model and solve a simple motion equation for the parts (so that they "bounce" on the ground - that needs a heavy damping though) 3) put a fireball in the middle The result isn't realistic but much "nicer" than the current approach (it looks more like an arcade game though...) Step 1 and 2 shouldn't be too hard to do with the current code. CU, Christian -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.0 (MingW32) iD8DBQFCFimylhWtxOxWNFcRAq1NAKChMUVMJebDmVOBQCUCX8SWkgvn1QCgue7R LEd6RG5QDJ8VIzULoExCsgw= =DYcC -----END PGP SIGNATURE----- _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d