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Melchior FRANZ schrieb:
> * Christian Mayer -- Friday 18 February 2005 17:22:
> 
>>Melchior FRANZ schrieb:
>>
>>>  http://members.aon.at/mfranz/exhibit_A.jpg
>>
>>Ups, it happend again. Lasttime was the victim of my engines smaller
>>though (http://www.lfa.mw.tum.de/Lehre.html)
> 
> 
> lol. The reason for my incident was this:
> 
> $ awk -vr=.1 '//{if(i){i--;print$1+rand()*r" "$2+rand()*r" "$3+rand()*r}else 
> print}/^numvert/{i=$2}'<in.ac >out.ac

This reminds me, that we don't have a nice crash simulation yet. (It
doesn't need to be realistic).

We probably could do this, when an crash occures:

1) switch to external view (that should be easy)
2) split up the scenegraph of the model and solve a simple motion
equation for the parts (so that they "bounce" on the ground - that needs
a heavy damping though)
3) put a fireball in the middle

The result isn't realistic but much "nicer" than the current approach
(it looks more like an arcade game though...)

Step 1 and 2 shouldn't be too hard to do with the current code.

CU,
Christian
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