Frederic Bouvier wrote:
> Quoting Andy Ross:
> > * Hopefully in a CPU-friendly way. I know that older versions of
> > the NVidia drivers did this by spinning in a polling loop
> > inside the driver. I'm not sure if this has been fixed or not.
> From my experience, the latest non-beta Windows NVidia driver seems to
> eat CPU even with sync to vblank enabled. The CPU usage is always
This made me curious, so I checked. In fact this bug *has* been fixed
in the current NVidia linux drivers. Running a plain "glxgears"
causes the CPU load to jump immediately to 100% and stay there as it
reports 1500 fps on my laptop. Running it with __GL_SYNC_TO_VBLANK
set to 1 causes it to report 55 Hz, and CPU usage just barely gets
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