Arnt Karlsen wrote:
..Curt, I need an idea of how much cpu work, building the scenery, is. What kinda machine(s) did you use, and how long did it take to build
I haven't timed the latest builds real close, but figure if you throw a couple machines at it in parallel, it's going to take you at least a full 7 days (x 24 hours) to do the final assembly and crunching. This doesn't include any of the data prep work (which could take weeks if you start from scratch), nor does it include the airport model generation which takes a day or so. And of course this doesn't count any of the time you need to spend sitting down and sorting through tile build problems (or other bugs/missing features) that you haven't gotten around to looking at yet.
-- Curtis Olson http://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
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