I'm working on my 2nd incarnation of a 1911 Wright EX for fgfs.  All this after 
upgrading operating system, fgfs, etc, etc. Now, in fgfs my model seems to be 
much more faceted than I recall the first one (which, of course, I no longer 
have). I faintly recall seeing a discussion somewhere about smoothing 
parameters in .ac models and how it changed somewhere with a AC3D version 
change? And how the Blender .ac export script hadn't been updated? Or something 
along those lines...

Can someone refresh my memory or point me in the right direction? So far I've 
not been able to locate anything in the dev or user lists. 


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