* Roy Vegard Ovesen -- Monday 16 May 2005 17:56:
> For scale you must remember that units in both Blender and AC3D are meters.
> One unit in Blender equals one meter in FlightGear.
... and fgfs uses meters for coordinates of aircraft parts (sound source
location, animation files), except for submodel positioning, where it
uses legacy body-parts lengths. Isn't life fun?
Flightgear-devel mailing list