>>>With windows you may need a program called PPE(Pretty Poly Editor)to
>>>Note this will not convert Gmax produced aircraft.
>>Thanks for that it worked, sorta. My 133kb R22.mdl file becomes a 130mb
>Yep it does that.A way I found of getting around that is to convert the mdl
>file to DXF first
>then load the DXF file back into PPE and save it as a .ac file.This does not
>work every time
>and some times it has to be pared down in AC3D.Do you have this program?.
>The other alternitive is to tell me the file name and I will have a go at
I tried the conversion. It then takes all of the polygons, divides them into
triangles and seperates them, then it joins all triangles from the entire model
into a single part.
The way that I am getting around it is to import the .ac file into blender,
select all points, remove doubles and set smooth. I have to individually
import the parts to do this. At around 100 parts per model this will take a
while. Although, in general it takes a lot longer to build a part than to
convert it this way, especially if done in batches.
In future I suppose that I will try to make the main meshes in FSDS and import
them because I am more familiar with this format and can better use it to
optimise the shapes.
>Keeping my tax dollars warm I hope.:-)
Funny you should mention that, I'm actually trying to get a $300k of taxpayers
money to buy a laser.
Thanks for your help,
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