* Ben Morrison -- Tuesday 24 May 2005 15:47:
> On flightgear's console it gives me a warning: Can't parse this material.
What about posting that broken line? This is a developers' list, remember?
> I read in a past discussion this may be because of the specular
> component of the material.
The components must be in strict order
MATERIAL "foo" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 0 trans 0
the material name *must* be quoted (which is a bug in plib's loader -- the
AC3D spec AFAIK only requires that for names containing spaces!)
> The other problem I am having is once I export the model to AC3D from blender
> it will give me an error when I try to import it back in.
"an error" is what? An error message? Which? (This is a developers' list!)
Or is it only imported in wrong orientation? This is a bug in the importer,
that is fixed in recent versions.
> Does anyone have a solution for this?
Depends on the problem, which you didn't really tell us. :-P
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