* Josh Babcock -- Sunday 05 June 2005 18:58: > Is the translate animation supposed to take the x1,y1,z1,x2,y2,z2 > format?
No. I use my fgfs_animation.py script for that. Just dump it into ~/.blender/scripts. You'll find it under "Export"/"FlightGear Animation". You can then select two vertices and export a fgfs translate animation, ready to use. See also here: http://members.aon.at/mfranz/flightgear/blender-textured-lights.html m. _______________________________________________ Flightgear-devel mailing list Flightgearemail@example.com http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d