Hi,
On Donnerstag 16 Juni 2005 03:20, Ampere K. Hardraade wrote:
> On June 15, 2005 04:05 am, Erik Hofman wrote:
> > There where a few reports that one would need at least 24/32 bit colors
> > to get it working (although it used to work with 16 bits in previous
> > versions).
>
> It used to work with 16 bits. After I upgraded from the latest CVS
> version, the 3D clouds don't work in 16 bits anymore. When I switched to
> 24/32 bits, I get this error messages:
>
> X Error of failed request: GLXUnsupportedPrivateRequest
> Major opcode of failed request: 143 (GLX)
> Minor opcode of failed request: 16 (X_GLXVendorPrivate)
> Serial number of failed request: 41
> Current serial number in output stream: 42
I tried with 24.
On a recent Mesa CVS r200 driver I get the same error message.
With the r200 driver from my distro it just crashes.
I have short circuted that with an unconditional false return in line 461 in
RenderTexture.cpp.
The crash happens in the first call to glXCreateGLXPbufferSGIX a few lines
later.
Greetings
Mathias
--
Mathias Fr�hlich, email: [EMAIL PROTECTED]
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