I've been looking into this myself, and found a couple of ways. First
is the AI models. You can give a vehicle a predetermined 'flight
plan', if it needs to change elevations and turn and so forth. I
haven't looked into the details of this...hopefully it's not too
aircraft-specific to use for ground vehicles. If you're on level
ground, you can also treat a ground vehicle as a ship, and allow it to
follow a continuous, circular path. If you look in the base package,
there's a file called data/Docs/AI_doc.html that describes how to use
What I ended up doing, though, is use the Model Manager interface,
which allows objects to be controlled using the property manager. In
my preferences.xml file, I have the following script:
Now, I can control my truck by adjusting the properties I associated
with its position and orientation.
By the way, if you find any good models of a truck, Jeep, or
Humvee...let me know.
On 6/23/05, Corrubia, Stacie K <[EMAIL PROTECTED]> wrote:
> To go along with the ground vehicles, is there a way to have them move
> on the terrain within the scenes?
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