Jim Wilson wrote: >>From: Drew <[EMAIL PROTECTED]> >> >>Thanks, I'll try that, but I don't understand your description. The >>view origin is fixed in space as it is. Since the field of view is >>only 8 degrees horizontally, I figured the .9 degrees would shift the >>target upwards by about 1/6 the height of the image. That's what I'm >>trying to do, anyway. In any case, I'll try what you suggested >>tomorrow when I'm at my computer, and see for myself what it does. >> > > > Hmmm...ok I did not see that. Now I've got a better idea of what you are > looking for. Also I need to retract what I said about the camera angle. > That's a function of manipulating the origin. The pitch-offset-deg value > will have no effect in lookat mode. > > Currently the only thing you can do to move the aircraft up higher in the > tower view is to specify a target-y-offset-m. This moves the target > location. What it won't do is maintain the same angle as the distance to > the aircraft changes. Doing that would require a code change that uses new > parameters like target-pitch-offset-deg and calculates an xyz value > dynamically. > > Best, > > Jim > > > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d >
You could write a nasal script that updates target-y-offset-m based on the aircraft's distance from the tower. You can get the tower and ac position from the property tree, nasal does trig, and that's all you need. Josh _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d