Hi,

On Montag 27 Juni 2005 20:03, Curtis L. Olson wrote:
> For what it's worth, on my 16bit depth buffer laptop, the new 3d clouds
> used to work, but sometime around this time frame they stopped working.
> I now get a no valid render buffer message.  I wonder if this check is
> actually too agressive, or perhaps isn't coded 100% correctly???
I traced that down yesterday for the binary ati driver.

The SGIX Pbuffer Extension just returns no configurations, but the glx Pbuffer 
code does. I guess that ati phases out support for that extension in favour 
to the newer standard glx implementation.
Does somebody know when glXCreatePbuffer appeared in the glx standard?

What I have is glxPBuffer initialization code which works for me.
I guess it would be best to make a configure check for glXCreatePbuffer and 
then try to initialize the SGIX extension Pbuffers. If there is none, try the 
glXCreatePbuffer stuff if configure found that.
What do you think?

   Greetings

          Mathias

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]

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