Le jeudi 28 juillet 2005 à 19:07 +0200, Harald JOHNSEN a écrit :

> >I think Harald is working on this as an offshoot of his 3d clouds. I'm quite
> >sure we can't do better with the AI ballistic approach as it stands.
> >
> >Vivian

> Not really working on it atm becaue I need to advance on the shader code 
> and in the meantime
> I did some profiling on FG, but yes I was thinking of adding a 'smoke' 
> animation that
> can be parametrable and with plausible physics.
> 
> Harald.
> 
> 
When you will be working on smoke animation, i'll follow closely your
work, because i guess that could solve, and open the way for water
turbulences animation during a seaplane take off.... 

-- 
Gerard


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