Le lundi 01 août 2005 à 00:18 +0200, Arnt Karlsen a écrit : > On Sat, 30 Jul 2005 16:40:58 +0200, Oliver wrote in message > <[EMAIL PROTECTED]>: > > > On Saturday 30 July 2005 16:25, Dave Martin wrote: > > > I don't know if anyone has brought this up yet but the 1.0-7667 > > > driver from NVIDIA for linux breaks the drawn shadows as in they > > > don't appear at all. > > > > > > This tested and confirmed on a FX5800U and 6600GT PCIE > > > > > > Dave Martin > > > > No, it works here. > > You just need to start flightgear in 24 bit mode. > > fgfs --bpp=24 > > ...does " --bpp=32 " work any better than 24bpp for you? > (Assuming X run at 32 on Nvidia cards) > Being Nvidia and X installed , i continu to search a good answer : After many experimentations, I did not notice any change between 24bpp and 32 bpp. I am not an expert in graphics development, may be the differences depends on the GPU itself and the capability to handle both definitions, The main question could be about CPU: does CPU time used and is it any losses with one or the other ?
Does somebody can give an answer ? -- Gerard _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d