Hi,
I've written a patch that _should_ solve issues with endianess in
multiplayermode, which can be found at:
http://www.o-schroeder.de/fg_server/patch.php
Please try it out. Multiplayermode will still be broken on non
IEEE-encoding platforms (eg. Motorola 68XXX, vax, some DEC-alphas).
Since I have no access to those machines I can't help it. If you have
such a computer you may be able to provide the nessacary information
(ie. internal representation of floats/doubles), so I can fix this, too.
regards,
Oliver
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