Hi,

I've written a patch that _should_ solve issues with endianess in multiplayermode, which can be found at:

http://www.o-schroeder.de/fg_server/patch.php

Please try it out. Multiplayermode will still be broken on non IEEE-encoding platforms (eg. Motorola 68XXX, vax, some DEC-alphas). Since I have no access to those machines I can't help it. If you have such a computer you may be able to provide the nessacary information (ie. internal representation of floats/doubles), so I can fix this, too.

regards,
Oliver

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