On Sunday 04 Sep 2005 04:03, Jim Alberico wrote: > > > Would it be a first if FlightGear implemented a real-time > > > AI flocking bird hazard? ;) > > > > > > Dave Martin > > > > Anyone got any bird 3-views? > > > > ;) > > > > LeeE > > Not exactly a 3-view, but there is a well-done open source > game called Scorched3d that has 3D flocking objects amusingly > called "boids". Boid types are bat, seagull, AH-64, and F-18. > Go figure! Each has a 3D mesh and a bitmap skin. > > These flocking objects have no role other than eye candy, but > they are cool. The whole game has lots of great eye candy and > fun physics. > > Jim A > > (p.s., it's long evolved from the old Scorched Tanks game I > used to play on my Amigas years ago!!)
I'll have a butchers at it. I thought about trying to do some birds a while ago and figured that even a simple 3d model was probably unnecessary - a few rectangles, suitably textured and animated, should do. LeeE _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
