>The FS2000 model converted fine.  You can find at the following links the 
>converted 
>model and texture file:
>http://www.spiderbark.com/fgfs/predator.ac
>http://www.spiderbark.com/fgfs/tblades.rgb
>
>By the time I recalled how to do the conversion I was done:  There is a 
>3dconvert utility included with FlightGear that will read in the .mdl file and 
>produce a .ac file (based on the extensions of the files named in the 
>parameters e.g. 3dconvert filein.mdl fileout.ac).  Then the indexed bmp file 
>was loaded into gimp and converted to rgb (sgi) format.  Finally I loaded the 
>predator.ac into a text editor and did a global replace of the text 
>"tblades.bmp" to "tblades.rgb".   BTW, the only textured portion of the model 
>is the propellor disk,  but since the aircraft are all white anyway...it looks 
>fine.  You could always add numbers.

I have the Windows binary distribution. I do not see a 3dconvert
utility. Is there somewhere I can get this? I have Gmax installed
again and found my experimental aircraft model for MSFS and want to
see if I can export it to FG as a MDL file.

Thanks,

Steve



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