>The FS2000 model converted fine. You can find at the following links the >converted >model and texture file: >http://www.spiderbark.com/fgfs/predator.ac >http://www.spiderbark.com/fgfs/tblades.rgb > >By the time I recalled how to do the conversion I was done: There is a >3dconvert utility included with FlightGear that will read in the .mdl file and >produce a .ac file (based on the extensions of the files named in the >parameters e.g. 3dconvert filein.mdl fileout.ac). Then the indexed bmp file >was loaded into gimp and converted to rgb (sgi) format. Finally I loaded the >predator.ac into a text editor and did a global replace of the text >"tblades.bmp" to "tblades.rgb". BTW, the only textured portion of the model >is the propellor disk, but since the aircraft are all white anyway...it looks >fine. You could always add numbers.
I have the Windows binary distribution. I do not see a 3dconvert utility. Is there somewhere I can get this? I have Gmax installed again and found my experimental aircraft model for MSFS and want to see if I can export it to FG as a MDL file. Thanks, Steve _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
