Hi all,
I did some further analysis on this bug and I found that in line 237 of
leaf.cxx
texcoord = texcoords[ tex_index[i] ];
tex_index[i] is negative in the case of the crash. Specifically, the
value in my case is 0xffff8000, which looks like a
short-to-int-conversion problem. (Yes, the custom scenery is pretty
detailed in some parts and yes, I'm working on a reduction of vertices
as well ;-)
IIRC there was a change to the scenery code from short to int some time ago.
Regards,
Ralf
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