Oliver Schroeder wrote:
Am Thursday 13 October 2005 15:29 schrieb Erik Hofman:
Vassilii Khachaturov wrote:
People like me with a lousy single-dsp on-board sound chips
would be able to pause the simulation sound while debugging some flight
things, and releasing the sound for other uses.
So, you're really more interested in getting real sound disabling code
rather than sound muting as it is now.
Which reminds me of another thing. Is it possible to use /dev/dsp in a
non-blocking mode? I want to start a second application which uses /dev/dsp
while flightgear is running.
I was investigating several applications which can serve as a "radio" for
multiplayermode and noticed that it is not possible.
My general opinion is I'm not sure I would like to see us overly
complicate the flightgear code to work around older hardware limitations.
I know it's a minor inconvenience if you are on a long flightgear flight
and would like to fire up your mp3 player in the background (and find
that you can't) but this is going to be a problem for any application
that uses sound and I don't really like the idea of overly complicating
the flightgear audio code just for this.
This isn't a problem on most newer audio hardware which happily knows
how to share/mix between multiple audio applications.
Personally I think that this problem is outside of the scope of
FlightGear and we shouldn't worry about it.
Curt.
--
Curtis Olson http://www.flightgear.org/~curt
HumanFIRST Program http://www.humanfirst.umn.edu/
FlightGear Project http://www.flightgear.org
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