--- Innis Cunningham <[EMAIL PROTECTED]> wrote:
> Now that I have been converted to 3D instrument
> making
> I am wundering if we should start an instrument
> repository
> like we have for the Aircraft and Scenery.

The data CVS tree has a Aircraft/Instruments-3d
subdirectory with files/directories for some
3-dimensional instruments - is this what you mean? 

I was wondering about adding things like yokes,
pedals, throttles to it, but haven't got around to it
yet. Certainly it would make life easier when creating
a cockpit to just define their location rather than
placing them directly into the model in AC3D.

Does anyone know what the performance hit of using a
3D instrument (say the ASI) rather than the standard
2-D one is? From a quick look, most of the instruments
work by simply shifting the needle texture slightly
forward from the back-face. I have been considering
using the 3-D instruments for my changes to the C182,
but backed off in case the performance hit was
unacceptable.

-Stuart


                
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