Hey Guys,

I have a question: I've been working on adding multiple livery support for AI 
traffic. What I would like to do is pass the texture directory by means of a 
property to sgLoad3DModel().

What I've tried to do is the following (AIModels/AIBase.cxx: about line 166)

model = manager->getModel(path, tpath);
  if (!(model))
    {
      if (tpath != "")
        {
          string texPath = "Texture/" + tpath;
          prop_root->setStringValue("texture-path", texPath.c_str());
        }
      model = sgLoad3DModel(fg_root,
                            path,
                            prop_root,
                            sim_time_sec);
      manager->setModel(path, tpath, model);
    }

what I'm trying to do is set a string value and pass that to the sgLoad3DModel 
functions. I've been staring at it almost all day, and no matter what I'm 
trying, it just doesn't work. Any idea how I can do this?

Cheers,
Durk

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