* Syd Adams: [...] > Having some trouble with material animation ... > it appears global material changes only affect objects that share the same > texture file
<global> doesn't only look at what ac3d files define in a "MATERIAL" entry, but at all material parameters, including the texture. It affects all objects that share the same ssgSimpleState. Every single difference requires us to clone the ssgSimpleState node, and then the connection between such objects is lost. You just have to do what you do in all other animations then: list all objects in <object-name> tags. m. _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d