Josh Babcock > I just made up a tutorial about making gear retraction animations run > smoothly with complicated landing gears. It's still missing the final > animation code, but I thought I'd throw it up to see what everybody > thinks. It's got lots of in-line images, so be warned. I'm considering > changing this to in-line thumbnails hotlinked to the full sized images. > Please give feedback. > > http://jrbabcock.home.comcast.net/gear-tutorial/gear-tutorial.html >
Gosh, Josh, what an effort. Well done. Couple of points. First, I model the gear with the oleos extended, which helps with getting the compression right. Most drawings show the gear with the oleos at some intermediate compression. Some interpretation/intelligent guesswork is usually required. Second, sometimes the movement of jacks and draglinks etc. is too difficult to model well, so I cheat and hide them once they can no longer be seen readily (I do that anyway to save vertices). And one typo: separate. I'm impressed! Vivian _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
