Josh Babcock

 
> I just made up a tutorial about making gear retraction animations run
> smoothly with complicated landing gears. It's still missing the final
> animation code, but I thought I'd throw it up to see what everybody
> thinks. It's got lots of in-line images, so be warned. I'm considering
> changing this to in-line thumbnails hotlinked to the full sized images.
> Please give feedback.
> 
> http://jrbabcock.home.comcast.net/gear-tutorial/gear-tutorial.html
> 

Gosh, Josh, what an effort. Well done. Couple of points. First, I model the
gear with the oleos extended, which helps with getting the compression
right. Most drawings show the gear with the oleos at some intermediate
compression. Some interpretation/intelligent guesswork is usually required.
Second, sometimes the movement of jacks and draglinks etc. is too difficult
to model well, so I cheat and hide them once they can no longer be seen
readily (I do that anyway to save vertices).

And one typo: separate.

I'm impressed!

Vivian

 


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