Steve Knoblock wrote:
> On Sat, 26 Nov 2005 05:18:01 -0600, you wrote:
> 
> 
>>I just made up a tutorial about making gear retraction animations run
>>smoothly with complicated landing gears. It's still missing the final
> 
> 
> Josh, thanks. I need to learn how to animate parts, so your tutorial
> is welcome. I am just starting out with Blender, moving my models out
> of GMAX (a chore). I've had to strip off my textures and animations
> moving to Blender and FlightGear from MSFS/GMAX.
> 
> I just posted my experiences and some helpful material on the
> FlightGear wiki under 3D Modeling. They are not quite complete, but
> should be helpful to someone in my situation and will make a start on
> an exporting/importing guide.
> 
> Please consider adding your tutorial to the wiki as well as the FG
> docs.
> 
> Steve
> 
> 
> 
> 
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> 2f585eeea02e2c79d7b1d8c4963bae2d
> 

That's the intention. I have to complete it first, then I will put it up.

Josh

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