On Dienstag 29 November 2005 22:21, Vassilii Khachaturov wrote:
> Just to aid the investigation/possible fixing:
> in case you missed it, a similar crash (ground-minding models)/teleport to
> hell (ufo) happens in a slightly different scenario I had reported --
> see
> http://sourceforge.net/tracker/index.php?func=detail&aid=1354007&group_id=5
>83&atid=100583 for description/screenshots.
>
> If you use the --offset-distance workaround to taxi onto the white cut-out
> areas in, say, a cessna, you fall down to the hell.
>
> (That was a marvelous description of the problem).
Vassilii,
that is something different.
If there is no surface to roll on, you will just fall down.
The scenery generation must be fixed in this case.
Greetings
Mathias
--
Mathias Fröhlich, email: [EMAIL PROTECTED]
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