Steve  Hosgood writes:
> 
> Agreed, but if we've got a better scheme, why keep the dialog boxes?
> Every disjoint aspect to the GUI is just another thing waiting to go
> wrong, as with the Cessna autopilot where the dialog box is invisibly
> disconnected from the real autopilot.

Steve 

Apparently I wasn't clear in my initital response

FlightGear is more then just a first person sim

These other uses may have reasons to want 

dialog box displays.

Again  if you don't ike the dialog boxes don't use them

but please do not advocate taking them away.

FWIW they are also the simplest interface to build and 

as such are useful in development and debugging

Cheers

Norman 

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