[EMAIL PROTECTED] wrote:
Also, I got a tip concerning the views to use the "--view-offset"
parameter, but I tested it out just using a command line such as:
c:\Program Files\FlightGear\bin\win32>fgfs.exe --fg-root="c:\Program
Files\FlightGear\data" --view-offset=-45
and the view didn't change at all. I tried putting the value in ()
and "" but nothing worked. Is my syntax wrong or am I leaving out a
necessary parameter or what? It seems pretty straight forward but is
producing no change. I used the "--fov" parameter to mess around with
it and it worked fine, but nothing on the view offset. Thanks
For setting up slaved visual channels, here are some of the options I
have used:
--enable-game-mode (--enable-fullscreen depending on glut vs. sdl)
--prop:/sim/menubar/visibility=false
--prop:/sim/ai/enabled=false (prevents the ai ATC text at the top of the
screen.)
--prop:/sim/ai-traffic/enabled=false (prevents strange planes from
flying across a single view)
--prop:/sim/rendering/bump-mapping=false
--fov=35
--prop:/sim/view/config/heading-offset-deg=-35
--prop:/sim/view/config/pitch-offset-deg=3
--native-fdm=socket,in,60,,5505,udp
--native-ctrls=socket,in,60,,5506,udp
--fdm=null
Regards,
Curt.
--
Curtis Olson http://www.flightgear.org/~curt
HumanFIRST Program http://www.humanfirst.umn.edu/
FlightGear Project http://www.flightgear.org
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