I am still trying to add textures to the pa24-250 model for fgfs. I
have "unfolded" the ac3d file and saved a "square" screen capture as a
.png file. An outline of what I thought should be done follows:
1. open the png file in the gimp and scale to 512x512 pixels
2. outline the unfolded parts with the Bezer path tool
3. turn the path into a select
4. choose the base color of the aircraft as the background color
5. fill the unfolded parts with the background color using the bucket tool
6. outline the trim lines with the Bezer path tool
7. turn the path(s) into select(s)
8. select the trim color as the foreground color
9. fill the trim select(s) with the foreground color using the bucket tool.
10. Add the N-number with the Text tool.
11. add any other detail, etc.
No matter what I try, the bucket tool does not work for me. The dancing
ants are there for the selections, but no fill color. I have read the
gimp help file sections that I think apply. I have tried doing the
background in one layer, the N-numbers in another layer (N-numbers work
as does the brush), and the trim in a new layer. In order to "see" the
part outlines, these layers have all been added as transparent. I
suspect that may be my problem but don't know .
Many of you do this all the time. Is the above outline at all
reasonable? Help much appreciated. The Comanche flies great and looks
good even without the textures . A vintage high-performance single
would be a nice addition to fgfs.
Thanks in advance,
Dave P.
-------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc. Do you grep through log files
for problems? Stop! Download the new AJAX search engine that makes
searching your log files as easy as surfing the web. DOWNLOAD SPLUNK!
http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel