On Friday 13 January 2006 11:38, 916 wrote: > introduction to shaders, advanced animation features , are you > interested in this way ?
I'll leave the developers to answer the rest, but we actually already make use of shaders for one or two animations. Which reminds me of something I wanted to ask before - the "heat haze" shader animation is fantastic - but is it the case that it removes (or at least hides) any emissive properties from an object being animated? Apologies if that question simply highlights my complete lack of knowledge of 3d graphics techniques, but it would be nice to know I'm not just doing something stupid again :-) Cheers, AJ ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel