After noticing that the animation for the rudder, the elevator, the ailerons and the flaps are not working anymore, I dig into the code to find out that FlightGear expect normalized properties from JSBsim ( see FGJSBsim::copy_from_JSBsim ).
So I changed <output>fcs/rudder-pos-rad</output> into <output>fcs/rudder-pos-norm</output> to please the animation code (and so one for the other surfaces ). But I reverted my changes because after that the model is not controllable any more. There is no rudder autority, just like there is something that take this output as input for the control. For example, in A320.xml there is : <function name="aero/coefficient/Cldr"> <description>Roll_moment_due_to_rudder</description> <product> <property>aero/qbar-psf</property> <property>metrics/Sw-sqft</property> <property>metrics/bw-ft</property> <property>fcs/rudder-pos-rad</property> <value>0.0050</value> </product> </function> where fcs/rudder-pos-rad is used. I doubt changing rudder-pos-rad into rudder-pos-norm will do the trick but I must confess I didn't try. So what should we do to have both a controllable model and normalized values that drive animations ? Regards, -Fred ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://ads.osdn.com/?ad_id=7637&alloc_id=16865&op=click _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel