Hi,
Paul Surgeon schrieb:
When TerrorGear does the UV mapping calculations on the terrain polys it
should take the terrain slope into account.
Flat ground = standard resolution
More slope = higher resolution
I think the only point where TerraGear assign UV coordinates is during
generation of airports (texture coordinates for the taxiways and
runways). All the other UV calculations are done by FlightGear when
loading the tile, IIRC.
Regards,
Ralf
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