Josh Babcock wrote:
Looks like interpolations in (at least) rotate animations fail if the ind entries are not in increasing order. I'm pretty sure that it didn't used to be that way. Is this intended or a bug?
I can hardly believe it used to work that way. In theory it would be possible be sorting the table prior to using it, but it's an extra computing step which I would like to prevent.
It's best to treat it as if it was intended. Erik -- http://www.ehtw.info (Dutch) Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator http://www.cafepress.com/fgfs_flightsim FlightGear Art ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel