Josh Babcock wrote:
Looks like interpolations in (at least) rotate animations fail if the
ind entries are not in increasing order. I'm pretty sure that it didn't
used to be that way. Is this intended or a bug?

I can hardly believe it used to work that way. In theory it would be possible be sorting the table prior to using it, but it's an extra computing step which I would like to prevent.
It's best to treat it as if it was intended.

Erik

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