* Erik Hofman -- Monday 06 February 2006 13:35:
> The original code was written for/by John Wojnaroski so you might be 
> asking this a the wrong time. Personally I feel it would be a nice addition.

OK, then I'll continue to work on it (as I've done since yesterday).
I'll make it so that the preferences file decides how many voices there
are. For each /sim/sound/voice[*]/{text,volume,pitch,speed} there will
a channel be opened to festival and maintained by the subsystem.
We could then add aliases for copilot, instructor, etc. Would be nice
if the b29 copilot reported "gear down" etc., or the bo105 copilot
gave some navigation hints ("I think we are too far already". :-)

BTW: the whole thing won't depend on festival. One can easily write
a few lines of perl to simulate a festival server and use the text
for different purposes. For example, to let a human or a trained
monkey read it. And all others can map the text to the screen.log.

I'll start to commit once I got permission. (The old ATC voice
thing will lose the /sim/sound/voice property first, which is used
as an "enabled" flag, and finally die.)

m.


-------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc. Do you grep through log files
for problems?  Stop!  Download the new AJAX search engine that makes
searching your log files as easy as surfing the  web.  DOWNLOAD SPLUNK!
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to