alexis bory wrote:
> Did anybody asked about a way to keep the hud's marks inside the hud
> screen ?

There isn't a good way to do it right now.  The current HUD code is
very old, and predates the 3D cockpits.  It just draws directly to the
screen (with a matrix hack to make it appear in the correct 3D
orientation) with no clipping at all.

It might not be a bad idea to start thinking about rewriting this, or
even doing a soft-coded HUD using the existing animation tools.

Andy


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